Call Multiplayer.Skip()
' Skip Track |
Skip to Position [DWORD Position
(0 to 100)]:
Call
Muliplayer.SkipTo(50) '
Skip to HalfWay |
Playing [STRING FileToPlay]:
Multiplayer.FilePlaying =
"c:\a.mp3"
' Play File (straight away)
a$ = Multiplayer.FilePlaying
' Determine File Playing |
Play Position [DWORD LengthInMiliSeconds]:
Position& =
Multiplayer.Position
' Get Position
Multiplayer.Position(3000)
' Skip to 3 seconds in |
Get Track Length [DWORD LengthInMiliSeconds]:
Length& = Multiplayer.Length
' Get Track Length |
Artist Playing [STRING Artist]:
a$ = Multiplayer.Artist
' Get Artist Playing |
Track Playing [STRING Track]:
a$ = Multiplayer.Track
' Get Track Playing |
Album Playing [STRING Album]:
a$ = Multiplayer.Album
' Get Album Playing |
Kbps of Track Playing [DWORD Kbps]:
a& = Multiplayer.Kbps
' Get Track Kbps |
KHz of Track Playing [DWORD Khz]:
a& = Multiplayer.KHz
' Get Track Khz |
Track Playing Channels [DWORD Channels]:
a& = Multiplayer.Channels
' Get Channels |
Active Music Collection [STRING MusicCollection]:
a$ = Multiplayer.MusicCollection
' Get Active Music Collection
Multiplayer.MusicCollection = "c:\collection.mcc"
' Set Active Music Collection |
Enque A File [STRING File]:
Clear All Enqued Files []:
Call Multiplayer.ClearQued
' Clear All Enqued |
Randomize Enqued List []:
Call Multiplayer.RandomizeQued
' Randomize Enqued List |
Access with:
Set Amp = CreateObject("dBpowerAMP.Amp")
' Access Amp Object |
Set Volume [DWORD Volume(0 to 100)]:
Amp.Volume = 50
' Set 50% volume
a& = Amp.Volume ' Get
Volume |
Start / Quit dBpowerAMP []:
Call Amp.PowerOn
' Load dBpowerAMP
Call Amp.PowerOff
' Quit dBpowerAMP |
Set Balance [DWORD Balance (50 = centered left channel = 1
(min)-49(max) right channel = 51(max)-100(min))]:
Amp.Balance = 25
' Set To 25% Only Right
a& = Amp.Balance
' Get Balance |